Disclaimer: I’ve worked on many projects with over a dozen different studios. None of the following content is meant to implicate any one in particular, and it is not a strictly linear narrative.
Update, 10-1-13: You can find a follow-up interview to this post here: http://www.gamesindustry.biz/articles/2013-09-30-women-in-games-rebalancing-the-scales
There’s been a lot of anger creeping into my corner of the internet: Anger about the unequal or insensitive treatment of women and minorities, specifically within the game industry.
As a woman working in games since 2007, I’ve felt hurt, discouraged, and isolated by various forms of discrimination. Most of it came from people who were in no way intending to be hurtful. Anger does not accurately describe my true feelings, and so I don’t feel angry.
Really, I don’t.
Let’s say you’re a guy who’s just entered the game industry right out of college. People joke about you being all young and fresh-faced, but then after a couple of months they get tired of the joke, or some new blood moves in and you’re not the “young guy” any more.